Welcome to IVAR'2024 - Biskra University (Algeria)

IVAR'2024 is an international scientific event open to young researchers, academics, and industrialists interested in the latest advances in eXtended Realities1 XR in the context of Metavers. It also aims to involve socio-economic players who can turn scientific advances into valuable products for Algerian society. The overall aim is to better understand these issues by presenting the various challenges and trends in virtual and augmented reality. It also aims to provide students with innovative ideas that could lead to the creation of startups and patent registrations using new technologies linked to extended realities. IVAR'2024 will feature plenary lectures and practical workshops led by leading international and national experts in the field of augmented reality and virtual reality, as well as key executives from sectors such as gaming, real estate, medicine, manufacturing, retail, transport, etc., that are likely to be transformed by the technology. It will also allow Algerian companies to promote their ICT products.


Objective

The 4th edition of the International Spring School event IVAR'2024 is scheduled from 03 to 06 November 2024. The first editions of this event were organised by the CDTA - Algiers, the EMP - Algiers and the University of Oran1. IVAR'2024 is an international scientific event open to young researchers, academics, and industrialists interested in the latest advances in eXtended Realities1 XR in the context of Metavers. It also aims to involve socio-economic players who can turn scientific advances into valuable products for Algerian society.

The 4th International workshop on Virtual, Augmented and Mixed Reality, provides a forum for researchers and practitioners to disseminate and exchange scientific and technical information on VAMR-related topics in various applications. The presentations cover a wide range of topics, centered on themes related to interaction techniques, development issues, underlying technologies, and user experience and performance.


Topics


  • Virtual, Augmented and Mixed Reality (VAMR)
  • Machine and deep learning
  • Computer graphics and Vision
  • Issues in development and use of VAMR
  • Systems, including techniques, performance, and implementation
  • Content creation and modelling in VAMR
  • Cognitive aspects, perception, user behaviour in VAMR
  • Interactions / interactive and responsive environments in VAMR